In a bid to attract more developers and improve relationships with existing ones, Samsung has announced a significant modification to its revenue sharing model for the Galaxy Store. Starting May 15, developers can expect an increased share of revenue, retaining 80% compared to the previous 70%. This change is set to apply to all paid apps, including games and themes, as well as both consumable and non-consumable in-app purchases.
App store fees have long been a contentious issue between app marketplaces and developers. Samsung’s new model is a move to differentiate itself from competitors, particularly the Google Play Store, which maintains a similar 70%/30% split but lifts the revenue share to 85% for small developers earning below $1 million annually.
Notably, this shift might not be enough to entice Epic Games back into the fold. Epic had previously withdrawn popular titles like Fortnite from major app stores due to high fees but kept its games available on the Galaxy Store until 2024, when it exited citing concerns over new sideloading policies. The company now operates its own Epic Games Store and benefits from a lower 12% fee structure. Additionally, ongoing legal disputes over Samsung's Auto Blocker feature may complicate any potential return of Epic's titles to the Galaxy Store.
For further insights and an FAQ on the changes within Samsung's store fees, please follow the Source link.